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New team charter on Claude Whiteboards

Write the team's purpose, settle what it owns, map roles and who decides what, agree working rules and cut the meeting load to what produces an output.

90 minutes · 4–10 people · 9 prompts · first prompt free

Use it when: In the first two weeks of a new or merged team of 4 to 10 people, or when a team keeps arguing about who owns or decides something.

Team charter
Mandate
Purpose
ScopeWe ownWe don't ownUnclear
Roles
Decision rightsDecisionDecidesConsultedInformed
Working agreements
RitualsRitualCadenceOutput
The board after the setup prompt, to scale. Claude draws these empty sections; your team fills them in over the next 8 steps.

Team charter

90 minutes · 4–10 people · 9 prompts in order

First step free

What you type here fills every prompt below and stays in this browser.

  1. 0′Lay out the board
  2. 4′Write the purpose
  3. 18′Settle the scope
  4. 28′Map the roles
  5. 40′Set decision rights
  6. 55′Agree working agreements
  7. 70′Cut the rituals to what produces output
  8. 80′Check for conflicts
  9. 86′Sign off and send

Agenda, 90 minutes. Click a time to jump to its step.

Before the meeting
  • Get the mandate in writing from the person the team reports to: one or two sentences with at least one number. A purpose built without it drifts.
  • Copy the team's recurring meetings from the calendar with cadence, length and attendees, ready to paste in step 7. Claude only sees what is on the board, not your calendar.
  • Ask each person to bring the three decisions that took longest or got reopened in the last month. They are the first rows of the decision-rights table.
  1. 0–4 min

    Lay out the board

    Run this before people join. Check that the six sections are in two rows of three and that both tables have their headers.

    Start a whiteboard for the team charter of the Payments Platform team at Northwind Freight. Add a title, and under it a sticky note labeled "Mandate" containing exactly this text: Run card and bank payouts for 40,000 carriers, with 99.9% of payouts on time. Below, make six sections in two rows of three, in this order: "Purpose", "Scope", "Roles", "Decision rights", "Working agreements", "Rituals". Inside "Scope", make three columns: "We own", "We don't own", "Unclear". Inside "Decision rights", add a table with the columns Decision, Decides, Consulted, Informed. Inside "Rituals", add a table with the columns Ritual, Cadence, Length, Who, Output. Leave everything else empty.

    Board after this stepTitle, the mandate note, six labeled sections, three empty scope columns and two empty tables.

  2. Steps 2 to 9 are in the workshop kit

    You have the setup prompt and the full agenda. The kit adds the other 8 prompts of this team charter, what to do while Claude works on each one, and 3 follow-up prompts: Onboarding deck for new joiners, Decision rights sheet, 90-day review opener. The same for all 12 workshops, plus the 40-prompt library.

    One payment, no subscription. Opens in this browser as soon as Stripe checkout completes.
  3. 4–18 min

    Write the purpose

    In the kit

    Read the sticky notes in "Purpose" and the Mandate note …

    Board after this stepThe team's notes, three short drafts, and the chosen draft with a thick outline.

  4. 18–28 min

    Settle the scope

    In the kit

    In "Scope", group the notes in each column by theme, with a labeled box around each group …

    Board after this stepOwned and not-owned work grouped by theme. Conflicting items paired up under Unclear with a deadline.

  5. 28–40 min

    Map the roles

    In the kit

    In "Roles", make one card for each person in Rosa (EM), Ahmed, Lena, Femi, Mei and Jonas and move each person's sticky notes onto their card without …

    Board after this stepOne card per person, red notes for unowned work, yellow notes for overlaps.

  6. 40–55 min

    Set decision rights

    In the kit

    Fill the "Decision rights" table with these decisions, one per row, keeping my wording …

    Board after this stepEight to ten decision rows, each with one decider, plus a few red cells the team could not settle.

  7. 55–70 min

    Agree working agreements

    In the kit

    Group the notes in "Working agreements" by theme, with a labeled box around each group and the note count in the label, for example "Code review …

    Board after this stepThemed groups with counts and one measurable draft agreement beside each. Dots show which six to eight the team keeps.

  8. 70–80 min

    Cut the rituals to what produces output

    In the kit

    Fill the "Rituals" table with these recurring meetings, one per row …

    Board after this stepA ritual table with an output on every kept row and a weekly meeting-hours note per person.

  9. 80–86 min

    Check for conflicts

    In the kit

    Check the whole charter for contradictions and only report them, don't fix them …

    Board after this stepRed conflict notes beside the sections they affect, each resolved or moved to Unclear.

  10. 86–90 min

    Sign off and send

    In the kit

    Turn this board into a one-page team charter doc for the Payments Platform team at Northwind Freight with these sections in order …

    Board after this stepThe board stays as the record; a one-page charter goes to the team.

After the meeting

  • Onboarding deck for new joiners

    In the kit

    Turn the charter on this board into a six-slide deck for new team members …

  • Decision rights sheet

    In the kit

    Create a sheet from the "Decision rights" table on this board with the columns Decision, Decides, Consulted, Informed, Last reviewed …

  • 90-day review opener

    In the kit

    Write out the working agreements and the decision-rights table from this board as a plain list I can paste into a new whiteboard in 90 days …

What goes wrong on Claude Whiteboards

  • Limit the purpose drafts to words already on the board. Without that limit, Claude writes polished mission sentences that nobody in the room said and nobody remembers a week later.
  • 2 more pitfalls for this workshop are in the kit

Board layout

Team charter
Mandate
Purpose
ScopeWe ownWe don't ownUnclear
Roles
Decision rightsDecisionDecidesConsultedInformed
Working agreements
RitualsRitualCadenceOutput
The board after the setup prompt, to scale. Claude draws these empty sections; your team fills them in over the next 8 steps.
You leave with

A board with a one-sentence purpose, an owned / not owned / unclear scope, a role card per person, a decision-rights table with one decider per row, six to eight working agreements and a ritual table with an output for every meeting. Plus a one-page charter doc with a review date.

Agenda at a glance

MinutesStepWhat the board shows afterwards
0–4Lay out the boardTitle, the mandate note, six labeled sections, three empty scope columns and two empty tables.
4–18Write the purposeThe team's notes, three short drafts, and the chosen draft with a thick outline.
18–28Settle the scopeOwned and not-owned work grouped by theme. Conflicting items paired up under Unclear with a deadline.
28–40Map the rolesOne card per person, red notes for unowned work, yellow notes for overlaps.
40–55Set decision rightsEight to ten decision rows, each with one decider, plus a few red cells the team could not settle.
55–70Agree working agreementsThemed groups with counts and one measurable draft agreement beside each. Dots show which six to eight the team keeps.
70–80Cut the rituals to what produces outputA ritual table with an output on every kept row and a weekly meeting-hours note per person.
80–86Check for conflictsRed conflict notes beside the sections they affect, each resolved or moved to Unclear.
86–90Sign off and sendThe board stays as the record; a one-page charter goes to the team.

Run every workshop, not just the retro

Anthropic's help page gives three sample prompts. Free prompt packs give single prompts. The kit gives you the whole session: what to paste, in what order, how many minutes each step takes, what you do while Claude works and what the board should show before you move on.

Free hereWorkshop kit
Sprint retrospectiveThe whole scriptThe whole script
The other 11 workshopsAgenda, board layout and the first promptEvery prompt in order, with what you do at each step
Prompts that turn the board into a doc, deck, tracker sheet or Miro boardRetro onlyFor every workshop (40 in all)
Mistakes to avoid on Claude WhiteboardsOne per workshopAll of them
Single-job prompt library10 promptsAll 40
Copy, print or download a scriptRetro onlyAll 12, plus the whole kit as one Markdown file
A finished Claude Whiteboards launch timeline with sticky-note milestones from Day 1 to Day 12
A finished launch board from Anthropic's demo. The launch plan script builds this kind of board, then adds lanes, owners and a risk pass.

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